puck_illusory_orb
Active
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Radius | 150 | ||
| Max distance | 800 | ||
| Orb speed | 550 | ||
| Orb vision | 450 | ||
| Vision duration | 2.5 | ||
| Damage | 200 | 250 | 300 |
| Warning sound time | 0.25 | ||
| Cooldown (s) | 5 | 4 | 3 |
| Mana cost | 100 | ||
Stats
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Health | 450 | 900 | 1800 |
| Mana | 100 | 100 | 100 |
| Armor | 2 | 2 | 2 |
| Magic resistance | 50% | 50% | 50% |
| Attack damage | 40–50 | 80–100 | 160–200 |
| Attack interval (s) | 1.7 | 1.7 | 1.7 |
| Attack range | 400 | 400 | 400 |
| Move speed | 500 | 500 | 500 |
Elf · Evasion
- (3) Your Elves gain +25% evasion.
- (6) Your Elves gain another +40% evasion, about 55% in total with the (3) bonus.
- (9) When an Elf dodges an attack, it turns invisible for 1s and summons an illusion of the attacker on your side for 7s. The illusion deals 50% damage and has no mana. 5s cooldown per Elf.
Dragon · Attunement
- (3) Your Dragons gain +100 mana when battle starts, usually enough to cast right away.
- (5) All your pieces gain +100 mana when battle starts.
Mage · Magical Vulnerability
Each friendly Mage on the board (including itself) gives Mages +10% mana gain, up to +60%.
- (3) All enemies get -30% magic resistance.
- (6) All enemies get another -35% magic resistance (-65% in total).
- (9) Enemies freeze (stunned) whenever they take magic damage, for magic damage ÷ 400 seconds (at least 0.2s).