Bramble Maze
Battle Cry Ability: Activates before the battle starts
Creates a bramble maze to isolate random enemies from battle, victims cannot attack or be attacked until the maze disappears.
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Duration | 4 | 3 | 3 |
| Targets | 1 | 2 | 3 |
The fae realm exists all around you, merely waiting to draw you in…
Stats
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Health | 450 | 900 | 1800 |
| Mana | 0 | 0 | 0 |
| Armor | 1 | 1 | 1 |
| Magic resistance | 0% | 0% | 0% |
| Attack damage | 40–70 | 80–140 | 160–280 |
| Attack interval (s) | 1.1 | 1.1 | 1.1 |
| Attack range | 400 | 400 | 400 |
| Move speed | 500 | 500 | 500 |
Elf · Evasion
- (3) Your Elves gain +25% evasion.
- (6) Your Elves gain another +40% evasion, about 55% in total with the (3) bonus.
- (9) When an Elf dodges an attack, it turns invisible for 1s and summons an illusion of the attacker on your side for 7s. The illusion deals 50% damage and has no mana. 5s cooldown per Elf.
Wizard · Something from Nothing
Enemies attack Wizards last: they count as low-priority targets.
- (2) Any other race/class level that needs 4 or more pieces is unlocked with one fewer, as long as you already have at least 3 (Demon excluded).
- (3) If exactly one non-Wizard race or class is active, all of its levels are unlocked.