Unleash
Active ability: Activate on full mana
Marci taps a hidden power, gaining Fury charges that allow her to deliver a rapid sequence of strikes. The last strike in every Fury combo creates a damaging pulse for magical damage around the target that slows movement and attack speed of the victims.
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Duration | 10 | ||
| Charges per flurry | 3 | 4 | 5 |
| Flurry bonus attack speed | 400 | 500 | 600 |
| Time between flurries | 2.00 | ||
| Pulse radius | 200 | 300 | 400 |
| Pulse debuff duration | 3.0 | ||
| Pulse damage | 100 | 150 | 250 |
| Pulse move slow pct | 30.0 | ||
| Pulse attack slow pct | 30.0 | 50.0 | 70.0 |
| Max time window per hit | 1.0 | ||
| Bonus movespeed | 15 | ||
| Recovery fixed attack rate | 2.0 | ||
| Cooldown (s) | 16 | 13 | 10 |
| Mana cost | 100 | ||
Though some have sought to understand its origins, Marci rebuffs all attempts to divine the source of her power.
Stats
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Health | 700 | 1400 | 2800 |
| Mana | 100 | 100 | 100 |
| Armor | 4 | 4 | 4 |
| Magic resistance | 10% | 10% | 10% |
| Attack damage | 70–90 | 140–180 | 280–360 |
| Attack interval (s) | 1.1 | 1.1 | 1.1 |
| Attack range | 205 | 205 | 205 |
| Move speed | 500 | 500 | 500 |
Elf · Evasion
- (3) Your Elves gain +25% evasion.
- (6) Your Elves gain another +40% evasion, about 55% in total with the (3) bonus.
- (9) When an Elf dodges an attack, it turns invisible for 1s and summons an illusion of the attacker on your side for 7s. The illusion deals 50% damage and has no mana. 5s cooldown per Elf.
Monk · Drunken Stagger
- (2) Melee Monks have a chance to instantly kill an enemy below 20% HP when they damage it. The chance is higher for bigger hits and lower target HP (roughly 10-23% for a 150-damage hit at 15%-5% HP).
- (4) All Monks have a chance to halve the current HP of an enemy at 40%+ HP when they damage it. Chance = 20% x √(damage/100) (for example 20% for 100 damage, 40% for 400).
- (6) Monks heal for the HP removed by their halving effect.