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Ogre Twin Head Mage Dragon ♠

Ogre Twin Head Mage Dragon ♠

9 9 gold · Melee SSR

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A super-rare variant. From courier level 7, each shop slot has a 1 in 100 million chance to offer one of the four SSR pieces. It costs 9 gold and arrives as a finished piece: it can't be upgraded and counts as ★★★ (level 9). For synergies it counts as a different piece from the normal version. See Special pieces in the guide.

Normal version: Ogre Magi (3 gold).

Ice and Fire

Active: Activate on full mana

Jakiro casts ice and fire spells successively on enemies, Ice spell slows down enemies and fire spell hurts enemies.

SSR
Start radius250
End radius350
Cast Range750
Speed1050
Fire delay0.2
Burn damage200
Slow movement speed pct-50
Slow attack speed pct-50
Speed fire1050
Cooldown (s)3
Mana cost100

Stats

SSR
Health3400
Mana100
Armor3
Magic resistance0%
Attack damage220–300
Attack interval (s)1.5
Attack range205
Move speed500

Ogre · Iron Fist

  • (2) At battle start, each Ogre eats every adjacent non-Ogre ally (up, down, left, right) of equal or lower level. It gains 60% of their current HP as max HP and 60% of their attack damage. If it survives a won battle, the eaten pieces' levels are added to its own when working out damage to the losing player.
Ogre MagiAlchemist

Dragon · Attunement

  • (3) Your Dragons gain +100 mana when battle starts, usually enough to cast right away.
  • (5) All your pieces gain +100 mana when battle starts.
Winter WyvernPuckViperDragon KnightJakiro

Mage · Magical Vulnerability

Each friendly Mage on the board (including itself) gives Mages +10% mana gain, up to +60%.

  • (3) All enemies get -30% magic resistance.
  • (6) All enemies get another -35% magic resistance (-65% in total).
  • (9) Enemies freeze (stunned) whenever they take magic damage, for magic damage ÷ 400 seconds (at least 0.2s).
Ancient ApparitionCrystal MaidenSkywrath MageWinter WyvernLinaPuckOgre MagiKeeper of the LightLichPhoenixStorm Spirit ✪InvokerJakiroZeus