Illuminate
Active ability: Activates on full mana
Channels light energy, building power the longer its channeled. Once released or interrupted, a wave is sent forth in 3-grid width, dealing massive magical damage.
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Total damage | 250 | 450 | 650 |
| Max channel time | 2.5 | ||
| Radius | 300 | 300 | 350 |
| Range | 1000 | ||
| Speed | 900 | ||
| Vision radius | 800 | ||
| Vision duration | 3.34 | ||
| Channel vision radius | 300 | ||
| Channel vision interval | 0.5 | ||
| Channel vision duration | 10.34 | ||
| Channel vision step | 150 | ||
| Cooldown (s) | 12 | 10 | 8 |
| Mana cost | 100 | ||
Ezalors hidden light reveals itself in marvelous fashion.
Stats
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Health | 650 | 1300 | 2600 |
| Mana | 100 | 100 | 100 |
| Armor | 3 | 3 | 3 |
| Magic resistance | 20% | 20% | 20% |
| Attack damage | 40–45 | 80–90 | 160–180 |
| Attack interval (s) | 1.7 | 1.7 | 1.7 |
| Attack range | 600 | 600 | 600 |
| Move speed | 500 | 500 | 500 |
Human · Spark of Mind
- (3) Gain 2 courier XP at the start of every round.
- (6) If you win a battle on your own board (creep rounds count) with at least one Human still alive, gain (courier level - 2) XP at the start of the next round.
Mage · Magical Vulnerability
Each friendly Mage on the board (including itself) gives Mages +10% mana gain, up to +60%.
- (3) All enemies get -30% magic resistance.
- (6) All enemies get another -35% magic resistance (-65% in total).
- (9) Enemies freeze (stunned) whenever they take magic damage, for magic damage ÷ 400 seconds (at least 0.2s).