Leech Seed
Targeted Active ability: Activates on Full Mana
Plant a leech Seed in enemys body, decreases its attack and movement speed and takes magical damage to heal enemies around per second.
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Damage/Heal per second | 80 | 110 | 150 |
| Damage/Heal interval | 1 | ||
| Attack/Movement speed | -10 | -20 | -30 |
| Radius | 400 | ||
| Duration | 5 | ||
| Cooldown (s) | 8 | 7 | 6 |
| Mana cost | 100 | ||
- Before cast on the higher level enemy
Stats
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Health | 700 | 1400 | 2450 |
| Mana | 100 | 100 | 100 |
| Armor | 5 | 5 | 5 |
| Magic resistance | 0% | 0% | 0% |
| Attack damage | 80–90 | 160–180 | 320–360 |
| Attack interval (s) | 2 | 2 | 2 |
| Attack range | 205 | 205 | 205 |
| Move speed | 500 | 500 | 500 |
Elf · Evasion
- (3) Your Elves gain +25% evasion.
- (6) Your Elves gain another +40% evasion, about 55% in total with the (3) bonus.
- (9) When an Elf dodges an attack, it turns invisible for 1s and summons an illusion of the attacker on your side for 7s. The illusion deals 50% damage and has no mana. 5s cooldown per Elf.
Druid · Synergy
When you make a ★★★ Druid, the remaining copies of that Druid are not removed from the shared pool.
- (2) Two identical Druid★ combine into a Druid★★. An Io★ plus one Druid★ also combine.
- (4) Two identical Druid★★ combine into a Druid★★★. An Io★★ plus one Druid★★ also combine.
- (6) Two identical Druid★★★ combine into the Altar of Spirits. It gets Altar Power stacks equal to the Druid★★★'s level (5-8) and removes all Druids from the shared pool. Each stack means 10% less damage taken and 10% more damage dealt, multiplying (8 stacks: 43% damage taken, 214% damage dealt). At battle start the Altar shares its stacks with nearby friendly Druids it tethers.