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Chaos Knight ♠ Hellfire

Chaos Knight ♠ Hellfire

9 9 gold · Melee SSR

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A super-rare variant. From courier level 7, each shop slot has a 1 in 100 million chance to offer one of the four SSR pieces. It costs 9 gold and arrives as a finished piece: it can't be upgraded and counts as ★★★ (level 9). For synergies it counts as a different piece from the normal version. See Special pieces in the guide.

Normal version: Chaos Knight (2 gold).

Phantasm

Active ability: Activates on Full Mana

Summons several phantasmal copies of the Chaos Knight from alternate dimensions.

SSR
Cooldown (s)30
Mana cost100

Drawing on his battles fought across many worlds and many times, phantasms of the Chaos Knight rise up to quell all who oppose him.

Stats

SSR
Health2800
Mana100
Armor6
Magic resistance0%
Attack damage160–440
Attack interval (s)1.5
Attack range205
Move speed500

Demon · Fel Power

  • (1) Your Demons' attacks deal pure damage. Fel Power: +15% attack damage per stack, up to 7 stacks. A stack is each copy of that Demon on your board, counting itself. With 2+ Demon Hunters, stacks count all your Demons plus each enemy Demon Hunter.
Shadow DemonChaos KnightGrimstrokeShadow FiendTerrorbladeDoomLionAbyssal UnderlordQueen of PainSven

Knight · Divine Protection

With the (2) Knight bonus, a Knight next to another friendly Knight starts the battle with a shield. It lasts until the Knight starts acting.

  • (2) Knights get a 25% chance every 3s to gain a 3s shield (-35% physical and magical damage taken).
  • (4) All allies get a separate 25% chance every 3s to gain a 3s shield.
  • (6) All allies get another separate 25% chance every 3s to gain a shield. Every shield proc heals the unit for 500.
AbaddonBatriderChaos KnightLunaDawnbreakerLegion CommanderDragon KnightSnapfireOmniknight