Press the Attack
Passive Ability
After being attacked, the legion commander has a chance to immediately carry out a counterattack, with a blood-sucking effect.
If the legion commander wins the home battle and survives, the piece will gain a permanent effect: Increased attack power.
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| BONUS DAMAGE PER VICTORY | 10 | 10 | 10 |
| Miss chance % | 15 | 25 | 35 |
| COUNTERATTACK LIFESTEAL | 25 | ||
- Press The Attack also grants bonus damage by winning Loot Rounds.
- When promoted to higher ranks, Legion Commander inherits the highest Press The Attack bonus damage stacks from the minor pieces.
The rallying horn of the Bronze Legion can inspire any heart.
Stats
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Health | 800 | 1600 | 3200 |
| Mana | 0 | 0 | 0 |
| Armor | 7 | 7 | 7 |
| Magic resistance | 0% | 0% | 0% |
| Attack damage | 70–100 | 140–200 | 280–400 |
| Attack interval (s) | 1.2 | 1.2 | 1.2 |
| Attack range | 205 | 205 | 205 |
| Move speed | 500 | 500 | 500 |
Human · Spark of Mind
- (3) Gain 2 courier XP at the start of every round.
- (6) If you win a battle on your own board (creep rounds count) with at least one Human still alive, gain (courier level - 2) XP at the start of the next round.
Knight · Divine Protection
With the (2) Knight bonus, a Knight next to another friendly Knight starts the battle with a shield. It lasts until the Knight starts acting.
- (2) Knights get a 25% chance every 3s to gain a 3s shield (-35% physical and magical damage taken).
- (4) All allies get a separate 25% chance every 3s to gain a 3s shield.
- (6) All allies get another separate 25% chance every 3s to gain a shield. Every shield proc heals the unit for 500.