Chaos Strike
Passive Ability
Chaos Knights attacks have a chance to deal a critical strike of varying strength, in addition to a lifesteal for percentage of the damage.
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Strike Chance % | 20 | ||
| Minimum Crit | 125 | ||
| Maximum Crit | 150 | 200 | 250 |
| Lifesteal % | 20 | ||
Chaos Knight’s unwieldy power bludgeons those who stand before him, crushing the thickest of armors.
Stats
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Health | 650 | 1300 | 2600 |
| Mana | 0 | 0 | 0 |
| Armor | 6 | 6 | 6 |
| Magic resistance | 0% | 0% | 0% |
| Attack damage | 40–160 | 80–320 | 160–640 |
| Attack interval (s) | 1.5 | 1.5 | 1.5 |
| Attack range | 205 | 205 | 205 |
| Move speed | 500 | 500 | 500 |
Demon · Fel Power
- (1) Your Demons' attacks deal pure damage. Fel Power: +15% attack damage per stack, up to 7 stacks. A stack is each copy of that Demon on your board, counting itself. With 2+ Demon Hunters, stacks count all your Demons plus each enemy Demon Hunter.
Knight · Divine Protection
With the (2) Knight bonus, a Knight next to another friendly Knight starts the battle with a shield. It lasts until the Knight starts acting.
- (2) Knights get a 25% chance every 3s to gain a 3s shield (-35% physical and magical damage taken).
- (4) All allies get a separate 25% chance every 3s to gain a 3s shield.
- (6) All allies get another separate 25% chance every 3s to gain a shield. Every shield proc heals the unit for 500.