Doom
Targeted Active ability: Activates on full mana
Inflicts a curse that prevents an enemy chess piece from casting spells or using items or being healed, while taking damage over time.
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Duration | 7 | 10 | 20 |
| Damage | 60 | 90 | 150 |
| Deniable pct | 25 | 25 | 25 |
| Cooldown (s) | 10 | ||
| Mana cost | 100 | ||
- Before cast on the higher level enemy
When a name is tolled from the bell of Vashundol, doom is sure to follow.
Stats
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Health | 1050 | 2100 | 4200 |
| Mana | 100 | 100 | 100 |
| Armor | 10 | 10 | 10 |
| Magic resistance | 0% | 0% | 0% |
| Attack damage | 110–120 | 220–240 | 440–480 |
| Attack interval (s) | 1.3 | 1.3 | 1.3 |
| Attack range | 205 | 205 | 205 |
| Move speed | 500 | 500 | 500 |
Demon · Fel Power
- (1) Your Demons' attacks deal pure damage. Fel Power: +15% attack damage per stack, up to 7 stacks. A stack is each copy of that Demon on your board, counting itself. With 2+ Demon Hunters, stacks count all your Demons plus each enemy Demon Hunter.
Warrior · Fortified Armor
Below 50% HP, Warriors get double the armor from Fortified Armor.
- (3) Warriors get +3 armor, doubled to +6 below 50% HP.
- (6) Warriors get another +12 armor: +15 in total, or +30 below 50% HP.
- (9) All allies reflect pure damage equal to 1.5x their current armor every time they take physical or magical damage (3x below 50% HP).