Disseminate
Targeted Active ability: Instant Activation>
Applying the toxic curse of Shadow Demons attacks: Nearby allies will receive damage of the same type as a percentage when taking damage, and nearby enemies will also receive healing as a percentage when receiving healing.
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Damage and healing shared percentage | 20 | 30 | 40 |
| Range | 205 | 250 | 300 |
| Cooldown (s) | 5 | ||
- The spreading effect cannot be stacked on the same unit.
When the Eredar no longer requires his followers, he will discard his shackles—along with their lives.
Stats
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Health | 500 | 1000 | 2000 |
| Mana | 0 | 0 | 0 |
| Armor | 2 | 2 | 2 |
| Magic resistance | 10% | 10% | 10% |
| Attack damage | 40–70 | 80–140 | 160–280 |
| Attack interval (s) | 1.7 | 1.7 | 1.7 |
| Attack range | 400 | 400 | 400 |
| Move speed | 500 | 500 | 500 |
Draenei · Blessing of the Naaru
- (2) Every 4s, each Draenei hits the nearest enemy for 50 + 2% of that enemy's max HP as pure damage and heals itself for the same amount.
- (4) All allies store the healing they receive. Once 100 or more is stored, it is released as pure damage (up to 300) to every enemy within 300 range. 5s cooldown.
Demon · Fel Power
- (1) Your Demons' attacks deal pure damage. Fel Power: +15% attack damage per stack, up to 7 stacks. A stack is each copy of that Demon on your board, counting itself. With 2+ Demon Hunters, stacks count all your Demons plus each enemy Demon Hunter.
Priest · Salvation
Priests can't be mind controlled.
- (2) When you lose a round, take damage and survive while you have an empty board slot, you get a Tango (restores 1-8 courier HP).
- (4) At battle start, one Priest per empty board slot (highest level first) mind controls the highest-level enemy at or below its own level. The control lasts (Priest level x 2 + 1) seconds and ends early if the Priest dies.