God's Strength
Passive Ability
Svens regular attacks always cause 50% splash damage.
Active ability: Activates at Full Mana
The Wanderer Swordsman becomes formidable, receiving a significant increase in attack power. Additionally, all allied chess pieces with the power of Fel Energy experience a substantial boost in their attack power.
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| damage bonus% per allied demon with Fel Power | 40 | 60 | 100 |
| damage bonus% for svens attack | 80 | 120 | 200 |
| Cooldown (s) | 30 | ||
| Mana cost | 100 | ||
- The bonus damage is based on the base damage of the pieces.
With the strength that shattered the Sacred Helm, the Rogue Knight stands unopposed in melee combat.
Stats
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Health | 1200 | 2400 | 4800 |
| Mana | 100 | 100 | 100 |
| Armor | 12 | 12 | 12 |
| Magic resistance | 0% | 0% | 0% |
| Attack damage | 150–210 | 300–420 | 600–840 |
| Attack interval (s) | 1.6 | 1.6 | 1.6 |
| Attack range | 205 | 205 | 205 |
| Move speed | 500 | 500 | 500 |
Demon · Fel Power
- (1) Your Demons' attacks deal pure damage. Fel Power: +15% attack damage per stack, up to 7 stacks. A stack is each copy of that Demon on your board, counting itself. With 2+ Demon Hunters, stacks count all your Demons plus each enemy Demon Hunter.
Warrior · Fortified Armor
Below 50% HP, Warriors get double the armor from Fortified Armor.
- (3) Warriors get +3 armor, doubled to +6 below 50% HP.
- (6) Warriors get another +12 armor: +15 in total, or +30 below 50% HP.
- (9) All allies reflect pure damage equal to 1.5x their current armor every time they take physical or magical damage (3x below 50% HP).