Toss
Passive Ability
Gains 100 max health permanently if killed in a home battle.
Active ability: Activates on Full Mana
Grabs a nearby enemy, and launches it at the farthest enemy 3 squares away from the victim, or directly up into the air, to deal damage and stun where they land.
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Stun Duration | 1 | 1.5 | 2 |
| Damage Radius | 200 | ||
| Damage | 100 | 200 | 300 |
| Cooldown (s) | 10 | 8 | 6 |
| Mana cost | 100 | ||
Tinys gargantuan stature allows him to catapult even the sturdiest of warriors.
Stats
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Health | 700 | 1400 | 2800 |
| Mana | 100 | 100 | 100 |
| Armor | 7 | 7 | 7 |
| Magic resistance | 20% | 20% | 20% |
| Attack damage | 60–100 | 120–200 | 240–400 |
| Attack interval (s) | 1.9 | 1.9 | 1.9 |
| Attack range | 205 | 205 | 205 |
| Move speed | 500 | 500 | 500 |
Elemental · Elemental Essence
- (2) When a melee attacker hits one of your Elementals, there's a 15% chance it turns to stone (stunned) for 3s.
- (4) When any attacker (melee or ranged) hits one of your pieces, there's a 15% chance it turns to stone for 4s. Elementals roll this and the (2) effect separately.
- (6) Stone lasts 1s longer, and your pieces deal double damage to any petrified enemy.
Warrior · Fortified Armor
Below 50% HP, Warriors get double the armor from Fortified Armor.
- (3) Warriors get +3 armor, doubled to +6 below 50% HP.
- (6) Warriors get another +12 armor: +15 in total, or +30 below 50% HP.
- (9) All allies reflect pure damage equal to 1.5x their current armor every time they take physical or magical damage (3x below 50% HP).