Walrus PUNCH!
Active ability: Activates on full mana
Tusk connects with his mighty Walrus Punch, a critical strike so powerful it launches a nearby enemy within 1 grid into the air.
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Crit Multiplier | 200 | 275 | 350 |
| Cooldown (s) | 5 | 4 | 3 |
| Mana cost | 100 | ||
It never matters who throws the first punch, only who throws the last.
Stats
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Health | 600 | 1200 | 2400 |
| Mana | 100 | 100 | 100 |
| Armor | 2 | 2 | 2 |
| Magic resistance | 0% | 0% | 0% |
| Attack damage | 40–100 | 80–200 | 160–400 |
| Attack interval (s) | 1.2 | 1.2 | 1.2 |
| Attack range | 205 | 205 | 205 |
| Move speed | 500 | 500 | 500 |
Beast · Power of the Wild
- (2) All allies, including summons, deal +10% attack damage.
- (4) All allies, including summons, deal another +25% attack damage (+35% in total).
- (6) Physical damage from your allies stacks a debuff on the target, up to 10 stacks. Each stack makes it take +10% physical damage, up to +100%.
Warrior · Fortified Armor
Below 50% HP, Warriors get double the armor from Fortified Armor.
- (3) Warriors get +3 armor, doubled to +6 below 50% HP.
- (6) Warriors get another +12 armor: +15 in total, or +30 below 50% HP.
- (9) All allies reflect pure damage equal to 1.5x their current armor every time they take physical or magical damage (3x below 50% HP).