Double Edge
Targeted Active ability: Activates instant
Centaur Warrunner strikes a mighty blow at melee range, dealing damage due to a percentage of his Max HP to himself and a small area around the target.
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| BASIC DAMAGE | 100 | 150 | 200 |
| PERCENTAGE DAMAGE OF MAX HP | 10 | ||
| RADIUS | 200 | 225 | 250 |
| Cooldown (s) | 10 | 9 | 8 |
In the spurs of combat, Bradwarden’s vicious strikes sometimes cause self-inflicted collateral damage.
Stats
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Health | 850 | 1700 | 3400 |
| Mana | 0 | 0 | 0 |
| Armor | 4 | 4 | 4 |
| Magic resistance | 15% | 15% | 15% |
| Attack damage | 55–60 | 110–120 | 220–240 |
| Attack interval (s) | 1.1 | 1.1 | 1.1 |
| Attack range | 205 | 205 | 205 |
| Move speed | 500 | 500 | 500 |
Centaur · Stampede
- (2) At the start of battle, each Centaur charges toward the square with the most enemies around it. While charging it has +50% move speed and is magic immune, and it stuns enemies it passes (within 205 range) for 1s.
- (4) Every move by your melee pieces (attack range 205 or less) becomes a Stampede charge: faster, magic immune, and stunning enemies they pass for 1s.
Warrior · Fortified Armor
Below 50% HP, Warriors get double the armor from Fortified Armor.
- (3) Warriors get +3 armor, doubled to +6 below 50% HP.
- (6) Warriors get another +12 armor: +15 in total, or +30 below 50% HP.
- (9) All allies reflect pure damage equal to 1.5x their current armor every time they take physical or magical damage (3x below 50% HP).