Holy Persuasion
Active ability: Activates on full mana
Resurrect the highest-level chess piece that died this round and increase its star level to the same level as the Holy Persuasion.
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| RANK OF SUMMONED PIECE | 1 | 2 | 3 |
| Cooldown (s) | 12 | 10 | 8 |
| Mana cost | 100 | ||
- Allies, enemies and neutral creeps can all be persuaded.
- Chen will not cast Holy Persuasion if no chess piece has died so far.
- The Persuaded chess piece has abandoned its former faith and thus will not possess any previous status effects or items.
Although they may not be priests, Chen incorporates the fallen ones into the Temple in the same way he himself was converted.
Stats
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Health | 900 | 1800 | 3600 |
| Mana | 100 | 100 | 100 |
| Armor | 6 | 6 | 6 |
| Magic resistance | 10% | 10% | 10% |
| Attack damage | 40–60 | 80–120 | 160–240 |
| Attack interval (s) | 1.4 | 1.4 | 1.4 |
| Attack range | 400 | 400 | 400 |
| Move speed | 500 | 500 | 500 |
Orc · Battle Hardened
- (2) All allies gain +100 max HP.
- (4) All allies gain another +400 max HP (+500 total).
- (6) All allies gain +10 max HP for every point of HP your courier has lost, up to +800.
Priest · Salvation
Priests can't be mind controlled.
- (2) When you lose a round, take damage and survive while you have an empty board slot, you get a Tango (restores 1-8 courier HP).
- (4) At battle start, one Priest per empty board slot (highest level first) mind controls the highest-level enemy at or below its own level. The control lasts (Priest level x 2 + 1) seconds and ends early if the Priest dies.