Not in the shop. One of the Pandaren spirits: the only way to get it is Pandaren fishing, when a Pandaren on your board brings it in at the start of a round.
Astral Step
Active: Activate on full mana
Void Spirit tears a rift, attacking several unmarked enemies successively along the path, giving each of them a void mark to slow down and detonate withmagical damage after a short delay. Killing an enemy chess piece instantly resets the cooldown of Astral Step.
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Magical Damage | 300 | 400 | 600 |
| Max Step | 3 | 4 | 6 |
| Detonating Delay | 1.25 | ||
| Search Radius | 370 | ||
| Slow Percentage | 20 | 30 | 40 |
| Cooldown (s) | 6 | 5 | 4 |
| Mana cost | 100 | ||
A tiny step of Inai detonates devastatingly.
Stats
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Health | 750 | 1500 | 3000 |
| Mana | 100 | 100 | 100 |
| Armor | 4 | 4 | 4 |
| Magic resistance | 0% | 0% | 0% |
| Attack damage | 60–70 | 120–140 | 240–280 |
| Attack interval (s) | 1.3 | 1.3 | 1.3 |
| Attack range | 205 | 205 | 205 |
| Move speed | 500 | 500 | 500 |
Pandaren · Hospitality
- (1) Each round, a chance to receive a random piece that shares a race with one of your board pieces. Pieces already on your board and pieces you already have at 3 stars are skipped. The chance starts at ~6.8%, rises after every miss and resets when you catch something.
- (2) Also, each Pandaren on your board has a 15% chance (same pity and luck multipliers) to bring a copy of itself.
Monk · Drunken Stagger
- (2) Melee Monks have a chance to instantly kill an enemy below 20% HP when they damage it. The chance is higher for bigger hits and lower target HP (roughly 10-23% for a 150-damage hit at 15%-5% HP).
- (4) All Monks have a chance to halve the current HP of an enemy at 40%+ HP when they damage it. Chance = 20% x √(damage/100) (for example 20% for 100 damage, 40% for 400).
- (6) Monks heal for the HP removed by their halving effect.