Class
Wizard
Something from Nothing · levels at 2 / 3 different pieces
Every Wizard piece: Enemies attack Wizards last: they count as low-priority targets.
Wizard rules are applied at the start of each battle. The 2-Wizard bonus also counts during preparation, for example for Druid combining, Human XP and Pandaren rolls.
- 2
Any other race/class level that needs 4 or more pieces is unlocked with one fewer, as long as you already have at least 3 (Demon excluded).
- 3
If exactly one non-Wizard race or class is active, all of its levels are unlocked.
Note: The tooltip says 4 Wizards; only 3 are needed.
Official in-game tooltip
Wizard chess pieces are never considered priority targets by enemies.
Class Perk: Something from Nothing
Active when you have at least (N) different Wizard pieces on board. (Multiple effects stack)
(2) Wizards: During the combat round, reduce the required number of chess pieces for the activation of race/class skills by 1, if there are (4) or more chess pieces needed.
(4) Wizards: If you trigger the unique non-Wizard race/class skill during the combat round, unlock all of its layers.
Wizards play an ancient yet mysterious role. Even though they mostly comprehend oracles and do minor entertaining tricks, Wizards are regarded as evil by many others because of the uncertainty of their purpose of action. The unique power Wizards possess awakes the inner potential of others, leading to a more united alliance.




