Chemical Rage
Active ability: Activates on Full Mana
Alchemist causes his Ogre to enter a chemically induced rage, reducing base attack cooldown and increasing movement speed and regenerations. Upon transformation, Alchemist sprays acidic chemicals around him, reducing the armor of nearby enemy pieces.
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Spray Armor Reduction | 4 | 8 | 12 |
| Rage Duration | 15 | ||
| Base Attack Rate | 0.6 | 0.55 | 0.5 |
| Bonus HP Regen | 60 | 80 | 100 |
| Transformation Time | 0.35 | ||
| Bonus Mana Regen | 0 | ||
| Bonus Movement Speed | 0 | ||
| Spray Duration | 15 | ||
| Cooldown (s) | 25 | 20 | 15 |
| Mana cost | 100 | ||
The brew Razzil gave to the Ogre during their prison bust has become a useful potion in the midst of combat.
Stats
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Health | 1050 | 2100 | 4200 |
| Mana | 100 | 100 | 100 |
| Armor | 6 | 6 | 6 |
| Magic resistance | 0% | 0% | 0% |
| Attack damage | 50–110 | 100–220 | 200–440 |
| Attack interval (s) | 1.3 | 1.3 | 1.3 |
| Attack range | 205 | 205 | 205 |
| Move speed | 500 | 500 | 500 |
Goblin · Nanobots
- (3) One random melee ally (attack range 250 or less) gets +10 armor and +20 HP regen.
- (6) All allies get +10 armor and +20 HP regen. This stacks with the (3) bonus on the chosen ally.
Ogre · Iron Fist
- (2) At battle start, each Ogre eats every adjacent non-Ogre ally (up, down, left, right) of equal or lower level. It gains 60% of their current HP as max HP and 60% of their attack damage. If it survives a won battle, the eaten pieces' levels are added to its own when working out damage to the losing player.
Warlock · Soul Leech
At battle start, a Warlock at full HP gives up 25% of its current HP to gain +50 mana (max 100).
- (2) All allies heal for 5% of all damage they deal.
- (4) All allies get +20% more lifesteal (25% in total).
- (6) Warlocks steal max HP equal to 50% of all damage they deal: the target loses that much max HP and the Warlock gains it.