Chaotic Offering
Active ability: Activates on Full Mana
Summons a Golem from the depths, dealing random stuns and random pure damage to enemies hit. The Golem has Permanent Immolation and Flaming Fists on attack. After 3 seconds there may come another Golem.
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| RADIUS | 200 | 200 | 250 |
| AVERAGE STUN DURATION | 1 | ||
| AVERAGE DAMAGE | 100 | ||
| NUMBER OF GOLEMS | 1 | 2 | 3 |
| AVERAGE GOLEM DURATION | 7.5 | ||
| Extra Golem chance % | 50 | ||
| Cooldown (s) | 60 | ||
| Mana cost | 100 | ||
- Inferno Golems are devastating.
Demnok unleashes the captive spirit in his Dreadwood staff, causing destruction in enemy ranks.
Stats
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Health | 850 | 1700 | 3400 |
| Mana | 100 | 100 | 100 |
| Armor | 6 | 6 | 6 |
| Magic resistance | 25% | 25% | 25% |
| Attack damage | 60–120 | 120–240 | 240–480 |
| Attack interval (s) | 1.5 | 1.5 | 1.5 |
| Attack range | 600 | 600 | 600 |
| Move speed | 500 | 500 | 500 |
Orc · Battle Hardened
- (2) All allies gain +100 max HP.
- (4) All allies gain another +400 max HP (+500 total).
- (6) All allies gain +10 max HP for every point of HP your courier has lost, up to +800.
Warlock · Soul Leech
At battle start, a Warlock at full HP gives up 25% of its current HP to gain +50 mana (max 100).
- (2) All allies heal for 5% of all damage they deal.
- (4) All allies get +20% more lifesteal (25% in total).
- (6) Warlocks steal max HP equal to 50% of all damage they deal: the target loses that much max HP and the Warlock gains it.