Plague Ward
Active ability: Activates on Full Mana
Summons a plague ward in a nearby vacant square to attack enemy units. The ward is immune to spell damage. Attacks of the wards reduce the attack rate of the target by 0.3.
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| NUMBER OF WARDS PER SUMMON | 1 | 1 | 2 |
| MAGIC RESISTANCE | 80 | ||
| WAR DURATION | 30 | 30 | 20 |
| Cooldown (s) | 4 | 4 | 6 |
| Mana cost | 100 | ||
A mixture of his old herbalist talents and newfound toxic mastery creates a living embodiment of plague.
Stats
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Health | 550 | 1100 | 2200 |
| Mana | 100 | 100 | 100 |
| Armor | 4 | 4 | 4 |
| Magic resistance | 30% | 30% | 30% |
| Attack damage | 50–60 | 100–120 | 200–240 |
| Attack interval (s) | 1.2 | 1.2 | 1.2 |
| Attack range | 400 | 400 | 400 |
| Move speed | 500 | 500 | 500 |
Beast · Power of the Wild
- (2) All allies, including summons, deal +10% attack damage.
- (4) All allies, including summons, deal another +25% attack damage (+35% in total).
- (6) Physical damage from your allies stacks a debuff on the target, up to 10 stacks. Each stack makes it take +10% physical damage, up to +100%.
Aqir · Infection
- (2) All non-Aqir allies are Infected. When an Infected piece dies while another Infected copy of the same piece (any star) is still on your board, a random Aqir hatches from the body. Its level matches the strongest surviving copy.
- (4) Your Aqir pieces are Infected too. When an Aqir dies while another copy of it is on your board (Infected or not), it hatches a random Aqir one level higher than the strongest surviving copy.
Warlock · Soul Leech
At battle start, a Warlock at full HP gives up 25% of its current HP to gain +50 mana (max 100).
- (2) All allies heal for 5% of all damage they deal.
- (4) All allies get +20% more lifesteal (25% in total).
- (6) Warlocks steal max HP equal to 50% of all damage they deal: the target loses that much max HP and the Warlock gains it.