Time Zone
Active ability: Activates on full mana
.Creates a blister in spacetime, altering the movement, attack speed of all units inside. Allies have increased speed and enemies have decreased speed
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Duration | 6 | 7 | 8 |
| Radius | 350 | 400 | 500 |
| Attack speed manipulation | 30 | 40 | 50 |
| Movement speed manipulation | 30 | 40 | 50 |
| Cooldown (s) | 15 | 12 | 10 |
| Mana cost | 100 | ||
Enemies are leashed inside the Time Zone.
Stats
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Health | 550 | 1100 | 2200 |
| Mana | 100 | 100 | 100 |
| Armor | 4 | 4 | 4 |
| Magic resistance | 0% | 0% | 0% |
| Attack damage | 50–80 | 120–180 | 240–360 |
| Attack interval (s) | 1.3 | 1.3 | 1.3 |
| Attack range | 205 | 205 | 205 |
| Move speed | 500 | 500 | 500 |
Faceless · Whisper of Darkness
- (2) All allies become immune to negative effects during combat. Exceptions: Undead Plague, Mage magic-resistance debuffs and a few skill-specific effects still apply.
Assassin · Coup de Grace
At the start of each battle, Assassins leap behind the enemy lineup with their first move. (The guaranteed critical hit after the leap needs the (3) Assassin bonus or higher.)
- (3) Assassins get a 15% chance to crit for 250% damage. Their first hit after the leap always crits.
- (6) Assassins get an extra, separate 15% chance to crit for 400% damage, which stacks with the (3) bonus. The post-leap crit is 250% or 400% at random.
- (9) Assassins can leap again after getting a kill, or when a 5-10 second timer runs out. Every post-leap hit uses the highest crit the piece has (at least 400%).