Ravage
Active ability: Activates on full mana
Slams the ground, causing tentacles to erupt in all directions, damaging and stunning all nearby enemies within a 6-grid maximum range.
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Radius | 450 | 550 | 750 |
| Speed | 725 | ||
| Duration | 3 | 3.5 | 4.5 |
| Mana cost | 100 | ||
Calling to the abyssal god Maelrawn has resulted in entire armadas being lost at sea.
Stats
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Health | 1100 | 2200 | 4400 |
| Mana | 100 | 100 | 100 |
| Armor | 10 | 10 | 10 |
| Magic resistance | 15% | 15% | 15% |
| Attack damage | 65–75 | 130–150 | 260–300 |
| Attack interval (s) | 2 | 2 | 2 |
| Attack range | 205 | 205 | 205 |
| Move speed | 500 | 500 | 500 |
Naga · Scale Armor
- (2) All allies gain +15% magic resistance.
- (4) All allies gain another +35% magic resistance, about 45% in total with the (2) bonus because resistances multiply.
- (6) Naga pieces only: when they take non-pure damage, they return pure damage to the attacker equal to the damage taken x their magic resistance x 1.5.
Hunter · Aimed Shot
Hunters always attack the enemy with the lowest current health within attack range. Wizards and other low-priority units are picked last.
- (3) Hunters' attacks have a 50% chance to be a precise shot: it can't miss and gives -5 armor for 5s.
- (6) Hunters get a separate 80% chance for a precise shot: it can't miss and gives -8 armor for 8s. This stacks with the (3) debuff.
- (9) Precise shots also knock the target back 1 grid and trigger an extra attack (at most once every 0.5s).