Prince's Knife
Damage+10.
The carrier deals increased damage to enemy chess pieces of the same species/class+25%.
Items come from creep rounds and loot boxes, and sit in your courier's inventory until you give them to a piece. Higher tiers are stronger and drop from tougher creeps.
Items can't be combined in this version of the game; upgrade them with Equipment Recast instead. How items work →
Damage+10.
The carrier deals increased damage to enemy chess pieces of the same species/class+25%.
HP +300.
Attack speed +20%.
Magical damage +20%.
Attacks have a 20% chance to cause 200% critical strike damage.
Grants melee hero 20% chance on hit to stun the target for 2s.
Armor +5.
+25% magical resistance. Its carrier and all minions are immune to mind control.
MP regen +50%.
Target armor -5.
Carrier deals +25% damage to enemies level higher than or equal to carrier.
The carrier has 30% additional chances on all probability synergies.
Chess pieces summoned by the carrier gain: Attack speed +100%, duration +100%
Active ability: Instant Activation
Immediately eliminates a summoned or illusion piece with health lower than the carrier. In-home battles, drops 1 gold coins.
Magic Damage+10%.
Active ability: Activated when Hp is low
Push the carrier to a safe grid that cannot be reached by enemy attacks, and restore 20 mana immediately.
10
Active ability: Instant
Instantly teleports off the farest square that allows it to attack an enemy.
Range: 800
15
+25% magical resistance. The carrier +1 level.
h1>Aura EffectAllied units in the surrounding area gain the effect: Attack speed +25%.
Attack Speed+10%.
20% chance on attack to release a forked lightning, dealing 100 magic damage to up to 3 enemies.
Mana restoration + 25%. Magical damage +30%.
Magic Regen +75%.
The carrier permanently gains a random enemy chess pieces active skill as an additional skill.
+15% attack speed, lifesteal +20%, but silences the carrier.
+5 armor.
Active ability: Activates when taking damage
Duplicates 50% of the damage taken back to the unit that dealt the damage for 7 sec.
Block 40 damage on melee pieces.
+5 Armor.
Chances to gain +1 armor permanently on its carrier on damage taken in home battle.
+50% magic resistance.
Aura Effect
Allied units in the surrounding area gain the effect: Lifesteal +25%.
MP +50.
Ranged carriers will be counted as Dwarf.
Evasion+25%.
The carrier also counts as Aqir, and is eligible for friendly Infection spawning.
+25% magical resistance. A non-Undead carrier has a chance to be reborn into an undead piece of the same rank and level.
Fast movement. Recharges 20 health for allies around per 2 seconds.
All damage dealt by carriers is considered as Magical damage.
+25 damage.
Considered as Tier 3 Item.
Attack speed +50%.
+25 damage.
Armor -10 to the target on attacks.
Attack speed + 20%.
Active Ability: Instant
Purify the attack target by removing all its synergy buffs.
Evasion+25%.
Active ability: Instant
the enemy chess piece with the highest attackDisarm , lasting for 6 seconds.
15
Attack damage +25.
Deals each 50% additional damage to at most 2 same-name pieces.
Damage +25, Lifesteal + 20%.
Carrier deals +50% damage to Undead and Demon pieces.
Active ability: Activate when most allies are wounded
Heals 500 health to all allied units within the range.
Range:400
15
+5 armor, Block 30 damage.
Active ability: Activates when taking damage
Grants all allies within the range 50% chance to block 100 damage for melee pieces and 30 damage for ranged pieces. Lasts 8 sec.
Range: 400
30
+10 health regeneration, +50% magic resistance.
Active ability: Activates when taking damage
Grants ranged allies with +10 health regeneration, +50% magic resistance for 10 sec.
Range:500
30
+10 armor.
Active ability: Instant
Emits a freezing wave that slows the attack speed and healing effectiveness of enemies within 3 cells by 50% for 5 seconds and deals 100 magical damage.
+300 health, +100% mana regeneration.
Blocks targeted spell or item.
10
+600 Health.
If an enemy chess piece on the hosts side is killed, the holder has a 15% chance of gaining 1 energy point. Each energy point will increase the magic damage the holder inflicts by 10%.
If the holder is killed, half of the energy points will be lost.
+600 HP.
Deathrattle: Resurrect once.
Carrier counts as Kobold.
The carrier and pieces of the same name gain +25% attack speed, inheritable after shapeshift.
magical damage+20%.
Target quantity of enemy-directed targeted spells or items +1.
Fast movement.
Active ability: Instant
Restores 40 mana for all allies within the range.
Range: 400
+25% Evasion.
Aura
Deals 100 pure damage to surrounding enemies every 3 secs and forces them to have a 25% chance to miss the attack.
+40% attack speed.
Attacks pierce through evasion and deal an extra 50 magical damage.
Evasion +40%, Attack Speed+20%.
Active ability: Activates upon taking damage
The bonuses provided by Butterfly are doubled for 6 seconds.
+20% Attack speed.
Active ability: Instant
Roots and silences the highest-level enemy chess piece in the attack range for 6 seconds. Any attacks to the victim causes 200% critical damage and all allies with in the attack range focus attacking the victim within the duration.
15
+600 HP.
Active ability: Activates when taking damage
Grants spell immunity and 75% magic resistance for 4 sec. Dispels negative statuses from the caster on activation.
+30 health regeneration, +100 physical block, permanent taunt.
+50 damage.
Active ability: Instant
Stun a nearby enemy piece for 5s, and deal 100 pure damage, ignores skill immunity.
7
Attack speed+30%.
Active ability: Instant
Entangle the highest-level enemy piece within a 2-grid radius, immobilizing all enemy pieces in that range for 4 seconds and dealing 100 points of magical damage.
+50 damage.
Melee attacks deal 50% cleave damage in a range of 1 square.
Damage +25.
Active ability: Instant
Creates 2 images of the caster that last 7 seconds.
+40% magical damage.
Active ability: Instant
Deals 700 magical damage to a random enemy chess piece.
+200% mana regeneration
Active ability: Activates when ability or items incur cooldown
Resets the cooldown of abilities and other items.
15
Carrier counts as Dragon and has 100 initial mana.
Summons 2 necro creeps
Enables quick movement
Active ability: Activates when many allied chess pieces are injured.
Grants 500 maximum health and 30 mana to all allied units in the area and dispels negative effects incurred during battle.
Effect Range:500
Basic Attack Damage: +350, Skill Damage: +25%.
If defeated on home battle and the courier takes damage, it drops to a random other player. Cannot be reforged.
+75 damage.
Attacks have a 20% chance to critically strike for 400% damage.
+60% attack speed.
20% chance when attacking or being attacked to release a bolt of electricity that leaps between 5 targets, dealing 100 magical damage to each.
Attack damage +50.
All carriers damage settled as Pure Damage.
+600 max health.
Attack speed, Move speed, mana restoration and healing effectiveness -50%.
+40% Magic Damage.
Chess piece skill level +1 of the carrier.
Magic damage+60%.
Active Ability: Instant
Transforms an enemy piece of the highest level into a harmless animal for 5 sec.
Carrier counts as Faceless.+600HP, +50% lifesteal.
Active ability: Activates when taking damage
Gains +100% Lifesteal for 6 sec.
+15 Armor.+20 Attack speed.
Aura
Grants +10 armor to allies nearby.
Aura
Enemies nearby suffer -10 armor.
Carrier and its minions will be a
permanent chess piece.
Active ability: Activates when at low health.
Grants 100% damage block for 3.5 seconds.
Physical Block +60.
50% probability of rebounding all damage and directional spells taken.
+900 HP, +25% magical resistance.
The carrier also counts as Ogre and +2 level.